////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
//		File Name		:		CFarmLevelState.h
//
//		Author			:		Kevin Jordan
//
//		Purpose			:		A header for all functions and members of the Farm state
//
//		Dates			:		Written( March 5, 2011 ) by Kevin Jordan		LastUpdate( March 5, 2011  ) by Kevin Jordan 
//	
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#include "CFarmLevelState.h"
#include "VIN_EventSystem.h"
#include "CHubState.h"


CFarmLevelState::CFarmLevelState()
{



}


CFarmLevelState::~CFarmLevelState()
{






}


CFarmLevelState* CFarmLevelState::GetInstance()
{


	static CFarmLevelState instance;
	return &instance;


}


void CFarmLevelState::Render()
{





}



void CFarmLevelState::Update(float fElapsedTime)
{





}


bool CFarmLevelState::Input()
{



	return true;
}


void CFarmLevelState::Enter()
{





}


void CFarmLevelState::Exit()
{






}


void CFarmLevelState::HandleEvent( CEvent* pEvent )
{





}